There’s something about VoiceOver that really lifts a project. Makes it feel more professional, more valuable. Trouble is, so many indie devs try doing the voices themselves (ack!) and recording it on a mic in their bedroom (the horror!) and it all just kind of sounds kind of cheap.
Archive for April, 2014
Even if you do most of game development yourself – programming, art, design, etc, every once in a while your skills invariably aren’t quite enough to tackle some of the jobs. Music, for example, is a disaster if you try and do it yourself. Get a professional in! Or maybe you feel swamped and want […]
Everyone knows that being an indie dev is the best job in the world. When you’re not just playing games on the sofa in your underpants surrounded by Crunchy Nut Cornflakes, you’re idly making guns and things that explode. Sadly, once in a while, the fun and games turns to drudgery and you have to […]
I’ve written a lovely long article for Rock, Paper, Shotgun about my experience in the TV Industry, and what indie devs should probably be aware of when metaphorically getting into bed with TV people. Have a look, it’s all words and pictures.