Size Five Games



SIZE FIVE is a BAFTA-winning indie video game developer.

You can check out the games we've made below, find out a little more about us here, or join in our snazzy forums here.

My email address is dan@sizefivegames.com

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Announcing ‘The Swindle’, again.

Oct 302014

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Size Five Games is delighted to re-announce The Swindle: A Steampunk Cybercrime Caper.

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Here’s all the gumph from the press release where I thinly pretend I’m not writing the Press Release and interviewing myself. Press Releases are weird and awful.

The Swindle is a Steampunk Cybercrime Caper. Break into buildings, hack their systems, rob them of all their hard-earned cash, and get out again. Spend all the cash you’ve stolen on upgrading your thieves, and take on bigger and more dangerous heists!

“I like to think of it as a stealth game for the rest of us”, said Size Five’s Dan Marshall, out loud to no one in particular. “I suck at stealth games, I have neither the patience nor the disposition to creep slowly behind someone hoping they don’t turn around. The Swindle is my answer to that – it’s in your interest to remain undetected as long as possible on a heist, but being discovered and setting all the alarm bells ringing is more like an inevitability than a fail state. At that point, the game switches from being a sneaky-sneaky stealth game to an all out action race against the clock.”

The game will see you sneaking around procedurally-generated buildings, hacking systems to turn them in your favour, and clobbering bots over the back of the head.

“At the start you’ve got no cash and no skills, and you have to get up close and give the guards a wallop, but as the game progresses and you have all these cool toys at your disposal, you can kind of start taking them out from a distance, from the shadows, and bio-modding your thieves in order to survive.”

“I actually cancelled the game last year. The old version just wasn’t working – it had a ton of fun elements, but they just didn’t hold together in a way I was happy with, so I canned it. And I was surprised how many people got in touch disappointed at that news, so revamping it has been at the back of my mind for a while, and I’m delighted to say this version really, really works.”

If you’re in The Media and would like to talk about The Swindle and why it’s brillo, please do email me: dan@sizefivegames.com and I’ll gladly have a little chat. There’s a full Press Kit with the logo, screenshots, promo graphics and stuff here for you.

All the same screens, as well as a little more info is available over at the official Game Page.

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