One of the great things about showing off The Swindle so far is how hilariously awful the placeholder Airship HQ graphics have been. It’s worked well, because I’ve shown it to people and they’ve tried to be polite when the game boots up despite it looking like arse, and then when the level kicks in […]
Archive for the ‘Development’ Category
Don’t worry! I haven’t cancelled it again. Not yet. Just thought it’d be nice to get down what’s going on behind the scenes here. Progress on the game is trundling along nicely; I’ve spent a lot of time worrying about the Final Mission, the big swindle everything’s building up to, and there’s some neat stuff […]
There’s something about VoiceOver that really lifts a project. Makes it feel more professional, more valuable. Trouble is, so many indie devs try doing the voices themselves (ack!) and recording it on a mic in their bedroom (the horror!) and it all just kind of sounds kind of cheap.
Hello! A couple of times over the last week or so, the subject of decent Point n’ Click puzzle design has come up. This is the thought process I go through when designing puzzles. Pinch of salt, obviously, this example is for a relatively-silly game. You’d need to apply this process to something that applies […]
Hello! Not going to lie: the purpose of this post is that I haven’t updated The Main Site in MONTHS and I thought I probably should. 2013 was fairly tough going at times, and held more than a few eye-opening moments of realisation of what the indie industry is, what it’s become, where it’s going. […]
With Gun Monkeys out and done and theoretically self-sustaining, it’s time to look at what’s next for Size Five. Firstly, it goes without saying I’ll be continuing to support Gun Monkeys. There’s a patch incoming for a few minor bugs and what-have-you. But outside of all that it’s time to think about The Next Game. […]
Hello! I’ve been Beta testing a new thing on Gun Monkeys for the last few weeks. It seems to be working, so here’s the announcement: As part of ongoing efforts to keep indie Deathmatch shooter “Gun Monkeys” the success it almost definitely deserves to be, the game now automatically generates free Steam keys for anyone […]
Gun Monkeys is now $5.99/ £3.99/ Eur4.49 , and you always get two copies with every purchase.