Size Five Games



SIZE FIVE is a BAFTA-winning indie video game developer.

You can check out the games we've made below, find out a little more about us here, or join in our snazzy forums here.

My email address is dan@sizefivegames.com

You can also totally follow me on Twitter: twitter.com/danthat

Archive for the ‘HELP’ Category

Advice to youTubers and Streamers, from a Dev

Jul 302015

Hello there! As you may know, I recently released The Swindle. It’s doing really well thank you, lots of people love it and it’s getting great reviews. PHEW. We’re all in this together – you’re good for me because you help spread the word of my game, and I’m good for you because I save […]

The Swindle: OUT NOW

Jul 282015

It’s been a long, weird road to this point. The Swindle’s been through two engines, been cancelled, resurrected, stripped bare and chopped about. But it’s done, and I’m so so happy with it. Reviews are coming in – 9/10 from Pocket Gamer, Recommended from Eurogamer, 80% from PC Gamer. What a relief. I worried people […]

I have no idea what I’m doing.

Oct 312014

Busy day, yesterday. It’s one of the weird things about indie development, you spend month after month after month head down, nose to the grindstone, coding day-in, day-out, occasionally dicking about on Twitter. And then suddenly, what the fuck, I’m supposed to be a PR man, now? Promoting a new game is a bit like […]

Bye, Rik

Jun 102014

Most people probably think The Young Ones or Bottom is the best thing that Rik Mayall ever did, but they’re wrong. They’re both glorious, obviously. But after The Young Ones and before Bottom, Rik, Ade and Nigel did this relatively unheard-of little sitcom called Filthy, Rich and Catflap. It’s Rik Mayall as a shit light […]

Indie Advice: why you probably shouldn’t make a multiplayer game

May 22014

Hello! So it’s been about a year since Gun Monkeys come out, and because I took some innovative steps to keep it alive, I still get a lot of people asking me for advice. The TL;DR is really: if you’re an indie developer, don’t make multiplayer games. There are exceptions, naturally, but by-and-large the number […]

Indie Advice: How to get Brillo Game Voice Overs

Apr 172014

There’s something about VoiceOver that really lifts a project. Makes it feel more professional, more valuable. Trouble is, so many indie devs try doing the voices themselves (ack!) and recording it on a mic in their bedroom (the horror!) and it all just kind of sounds kind of cheap.

All the Boring Bits of Paperwork you have to do as an Indie Developer

Apr 92014

Everyone knows that being an indie dev is the best job in the world. When you’re not just playing games on the sofa in your underpants surrounded by Crunchy Nut Cornflakes, you’re idly making guns and things that explode. Sadly, once in a while, the fun and games turns to drudgery and you have to […]

Super Special ‘Dan and Ben Adventures’ Sale

Feb 102014

Broken Age happened and/ or is happening! Have you played it? Broken Age is magnificent. It’s from the brain of Tim Schafer, whose earlier works heavily inspired Ben There, Dan That! and Time Gentlemen, Please! Can you tell? Broken Age is beautiful and charming and funny and clever. You should definitely play it, it has […]