Everyone knows that being an indie dev is the best job in the world. When you’re not just playing games on the sofa in your underpants surrounded by Crunchy Nut Cornflakes, you’re idly making guns and things that explode. Sadly, once in a while, the fun and games turns to drudgery and you have to […]
Archive for the ‘Legally Dubious’ Category
I’ve written a lovely long article for Rock, Paper, Shotgun about my experience in the TV Industry, and what indie devs should probably be aware of when metaphorically getting into bed with TV people. Have a look, it’s all words and pictures.
Hello! A couple of times over the last week or so, the subject of decent Point n’ Click puzzle design has come up. This is the thought process I go through when designing puzzles. Pinch of salt, obviously, this example is for a relatively-silly game. You’d need to apply this process to something that applies […]
Hello! This bewildering magic right here makes the games run on a Mac! I have no idea how it’s done and it’s not officially supported, but if you have a Mac that should mean you can play the games! This only works with the GOG.com versions, so make sure you buy from them. Buy them […]
Gun Monkeys is now $5.99/ £3.99/ Eur4.49 , and you always get two copies with every purchase.
I recently did an interview for Press X to Win about Gun Monkeys. Some of the questions were REALLY HARD, and you should totally go and read it. To spare of you looking with eyes at the Google Translate editions of interview, here my original replies is, in English.
SIZE FIVE GAMES is excited to announce the release of its next game, GUN_MONKEYS. (the trailer really really works best at 1080 resolution and fullscreen. please do, if you can) GUN_MONKEYS uses all the buzzwords. It’s a devastatingly-indie, Procedurally–Generated, Physics-based, Online Deathmatch platform game from multi award-winning developer Size Five Games. “I needed a tiny […]
(The Swindle’s still very much in development. I just took a crafty break)