Size Five Games



SIZE FIVE is a BAFTA-winning indie video game developer.

You can check out the games we've made below, find out a little more about us here, or join in our snazzy forums here.

My email address is dan@sizefivegames.com

You can also totally follow me on Twitter: twitter.com/danthat

Archive for the ‘The Swindle’ Category

The Swindle Hates You

May 222015

That’s not true. I’ve commented out the code that allows the game to feel human emotions. But the game definitely wants you dead, and it wants you to fail. And in doing so, it wants you to learn its systems for yourself. I thought it might be interesting to explain some of my design philosophy […]

The Swindle: May Update

May 42015

MAY. How the hell is it MAY already? This game was going to be done by Christmas. Ah well. No sense in rushing, I suppose. The main news is the game’s ostensibly finished. All the levels, upgrades, cutscenes and baddies are in, and it’s been through a significant period of bug-fixing and balancing, to make […]

The Swindle is coming to Steam and Consoles

Feb 122015

I’m so incredibly excited and delighted to announce that The Swindle is coming to Steam, PS3, PS4, PSVita, XboxOne and WiiU. Release date is probably Summer 2015? Early summerish, hopefully. It’s still in development and I refuse to be rushed. I’ve been making indie games for over a decade now, which seems ridiculous because I’m […]

What a Difference a Day Makes…

Jan 152015

One of the great things about showing off The Swindle so far is how hilariously awful the placeholder Airship HQ graphics have been. It’s worked well, because I’ve shown it to people and they’ve tried to be polite when the game boots up despite it looking like arse, and then when the level kicks in […]

The Swindle: November Update

Nov 182014

Don’t worry! I haven’t cancelled it again. Not yet. Just thought it’d be nice to get down what’s going on behind the scenes here. Progress on the game is trundling along nicely; I’ve spent a lot of time worrying about the Final Mission, the big swindle everything’s building up to, and there’s some neat stuff […]

I have no idea what I’m doing.

Oct 312014

Busy day, yesterday. It’s one of the weird things about indie development, you spend month after month after month head down, nose to the grindstone, coding day-in, day-out, occasionally dicking about on Twitter. And then suddenly, what the fuck, I’m supposed to be a PR man, now? Promoting a new game is a bit like […]

Announcing ‘The Swindle’, again.

Oct 302014

Size Five Games is delighted to re-announce The Swindle: A Steampunk Cybercrime Caper. Here’s all the gumph from the press release where I thinly pretend I’m not writing the Press Release and interviewing myself. Press Releases are weird and awful.

The Swindle Needs a Composer

Mar 132013

[THIS POSITION HAS NOW BEEN FILLED, thanks composers. Follow me on @danthat for the head’s up on jobs] Hello! Fun Fact: I get emailed approximately three billion Composer showreels every single week! Generally I have a lovely long listen and think “man, if I ever needed a composer I’d definitely get in touch with this […]