Size Five Games

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General Discussion / Re: Tremors: The TV Series
« Last post by Ben on January 20, 2020, 09:17:46 pm »
Great, looking forward to it!
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General Discussion / Re: Tremors: The TV Series
« Last post by bunberry on January 20, 2020, 08:52:45 pm »
What ho, everyone! Just popped in to post for my first time in twelve years and point out that yesterday was the 30th anniversary of Tremors! There's word of a big retrospective documentary coming out soon. Let's hope!
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General Discussion / Re: Yaaay Christmas!
« Last post by Dan on January 03, 2020, 12:41:41 pm »
yaaaay.
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General Discussion / Re: Yaaay Christmas!
« Last post by Ben on December 25, 2019, 10:19:34 am »
Merry CLOCKWORKmas, everyone!
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General Discussion / Re: Live Free or Star Wars
« Last post by Ben on December 21, 2019, 06:32:19 pm »
CALLING IT NOW: EpIX opens with Leia's funeral, as she died mid-films. Big statue unveiling, the works.

This was a LIE. Dan was NOT 'calling it', he was 'incorrectly guessing it'.

Anyway, my opinions on Rise Of Skywalker:

I didn't come out infuriated like I did with TLJ, rather a weird mix of overwhelmed and bored. The film makes some of the big mistakes the other ST movies did - far too complicated story-wise (too many moving parts, too many characters); too much telling-not-showing; I don't really care about most of the characters in it; the same old destroy-the-planet-killer-climax.
Yet again, I found myself wishing they'd focused on Ben and Rey primarily, with a handful of other characters tied into them (so, Palpatine and Leia would be the big hitters in this movie, you could really get rid of all the others and not lose anything). The whole thing with Richard E Grant is utterly pointless, Poe's love interest and Finn's new ex-Stormtrooper friend are so crammed in it feels like they're backdoor piloting new tv shows.
There was a lot of stuff that would have been much cooler if it had time to breathe (and, for some of them, if they had been planned for/introduced in the previous two). Two examples:
- the 'light-jump-skip' sequence. This is a really cool idea but it came right in the middle of an incredibly rushed montage of a million different set-ups. Would have been great if this had some more time to have them jump into a quiet bit of space, for the TIE fighters to need a few seconds to calculate the trajectory and follow them, maybe even being a little more cautious about where they pop out so you get the beats of the Falcon arriving at a new location, reacting, then the TIEs arriving and making their way back to the Falcon etc. Done better, this could have been the climactic action scene - better that than another (surprisingly badly directed) space battle between the same old ships. (There have also been some grumbles that this scene is impossible because it contradicts some other stuff about how lightspeed works in these movies, which I don't think is accurate or really the important thing to focus on.)
- Palpatine. His return is revealed in the opening crawl, we never get to hear his message, in that same bewildering opening montage Ren tracks him down, he's revealed, his previous plans are explained, his new plan is set-up. It's all so fast and there's no craft to it, no drama. Then he doesn't do much through the movie, then Rey gets to him and he does more explaining then his plan changes and he explains his NEW new new plan. If your character is having to describe things happening as they happen, you've fucked up.

Overall, I wish Kathleen Kennedy had a) planned some stuff through a bit more, and b) had the mantra "simplify, slow down, show don't tell" drilled into everyone's heads. I think in ten years time,  out of the PT OT & ST, the ST is going to be the trilogy I least want to re-watch. It's kind of embarrassing that the PT avoided some of the big mistakes that the ST made over and over.
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General Discussion / Re: Black Mesa
« Last post by Ben on December 11, 2019, 01:00:48 am »
Last bit is out (in beta still):

https://www.youtube.com/watch?v=gnfuLM_E4t4

This might be the factory section I was remembering from the original - all conveyor belts and crates. The visuals are pretty ugly here, and I might be misremembering but it feels like they've added a bunch of very dull sections here where you're going through endless identical rooms shooting power crystals. Then it gets to the Nihilanth and rather than focus and improve on what made that interesting - getting zapped to other mini-challenge rooms, and having to bounce over him to shoot down into his open head - it's got rid of them so all you have to do is shoot at him and his power-crystals from the ground while he puts on a light-show. And his weird metallic under-piping that looked like some ugly digestive system have been turned into an elaborate hover-rig thing. It's all more TRON than Lovecraft.

EDIT: I haven't watched it, but here's a playthrough of the whole thing by the same person:
https://www.youtube.com/watch?v=ozv8sOFYFpg
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General Discussion / Re: Lost In Space
« Last post by Ben on December 05, 2019, 05:33:58 pm »
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General Discussion / Re: Pacific Rim
« Last post by Ben on November 24, 2019, 01:54:39 pm »
It's nice when all three of us agree on the state of the forums!
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General Discussion / Re: Pacific Rim
« Last post by Paul on November 23, 2019, 06:13:10 pm »
Yes, I agree!
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General Discussion / Re: Pacific Rim
« Last post by Ben on November 23, 2019, 06:08:38 pm »
I like that too! What about you, Paul?
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