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Author Topic: Elder Scrolls V  (Read 7743 times)

Dan

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Re: Elder Scrolls V
« Reply #195 on: November 27, 2011, 03:33:36 pm »
Right, I need a forum opinion here. Do I get with whatever money I have left over after the Christmas binge-fest Skyrim or Batman Arkham City? DECIDE

Depends if you want something to blitz through amazingly (BATMAN) or dip in and out of something over the course of several months (SKYRIM)

It's a tough call. Both.

RobF

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Re: Elder Scrolls V
« Reply #196 on: November 27, 2011, 05:21:58 pm »
Saints Row 3!
I make the elevator do what she does.

Ben

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Re: Elder Scrolls V
« Reply #197 on: November 27, 2011, 05:38:30 pm »
Gibbage!

thechicken

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Re: Elder Scrolls V
« Reply #198 on: November 27, 2011, 06:33:31 pm »
I bought this. It's not for me. 

Trying to play the game as an axe-murderer.
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delve

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Re: Elder Scrolls V
« Reply #199 on: November 27, 2011, 07:23:40 pm »
This man is a shit expert. He has a baby.
This man is a bullshit expert. He has a wife.

Dan

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Re: Elder Scrolls V
« Reply #200 on: November 28, 2011, 05:15:11 pm »
The balance is all wrong with Skyrim.

And by that, I mean there is no balance at all.

The perks are Massively overpowered and they knacker the game.


"Eugh! Eugh! Ewwwww! I hate this game. It's horrible. It's broken and frankly unpleasant. I wish it was dead and I'd never bought it."

Nickenstien
The Elder Scrolls V: Skyrim
65.2 hrs / 84 hrs

"I mean, I'm only going to play it for 30 more hours just to make completely sure it's horrible, and then I'm going to stop playing it in disgust."

;)

markbilly

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Re: Elder Scrolls V
« Reply #201 on: November 28, 2011, 07:18:24 pm »
Can't we all just agree that's it's bloody good but it's not Morrowind?
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thechicken

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Re: Elder Scrolls V
« Reply #202 on: November 28, 2011, 07:29:15 pm »
Just sold my second copy of Skyrim, so my copy of the game cost me £1.56 after fees. STILL NOT WORTH IT, ELVES AND SHIT. Also, it looks ugly on my PC. :(

Also nobody took me up on my offer of swapping it for 25 copies of Time Gentlemen Please. :(
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Arndreth

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Re: Elder Scrolls V
« Reply #203 on: November 28, 2011, 07:38:52 pm »
Can't we all just agree that's it's bloody good but it's not Morrowind?

Morrowind is, and will always, be my #1 TES.

markbilly

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Re: Elder Scrolls V
« Reply #204 on: November 28, 2011, 07:48:21 pm »
It's my #1 for the world and the atmosphere and the sense of scale. But in terms of combat and general accessibility Skyrim is leagues ahead.

And many of you won't find those last two things important - or don't think they should be important - but they make a real difference to how much I want to boot up and play a game.
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Arndreth

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Re: Elder Scrolls V
« Reply #205 on: November 28, 2011, 10:22:06 pm »
It's my #1 for the world and the atmosphere and the sense of scale. But in terms of combat and general accessibility Skyrim is leagues ahead.

And many of you won't find those last two things important - or don't think they should be important - but they make a real difference to how much I want to boot up and play a game.

Yeah, skyrim combat > morrowind combat. I remember taking 20 swings at a rat with a dagger in morrowind and hitting it twice.

Hence, my love for archery was born.

markbilly

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Re: Elder Scrolls V
« Reply #206 on: November 28, 2011, 10:55:34 pm »
I've played an archer in every one but Morrowind. I think after experiencing melee combat I didn't dare try a bow in Morrowind!
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delve

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Re: Elder Scrolls V
« Reply #207 on: November 29, 2011, 12:44:18 am »
but they make a real difference to how much I want to boot up and play a game.

You are weak.

Seriously though. That's the way you like it and that's fine. I don't like it that way. The combat in Morrowind was excellent. Not the least bit inaccessible imo. Clearly our opinions differ (do not presume to state that I don't care about accessibility).

Skyrim is a decent enough game. Not GOTY material (not that my opinion counts) and nowhere near as good as Morrowind. Just like presidents, games suffer for failing to meet expectations. Unfortunately Bethesda seems to have developed (no pun untended) a penchant for reducing expectations with each game it brings to market.
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Dan

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Re: Elder Scrolls V
« Reply #208 on: November 29, 2011, 08:09:41 am »
Combat in Morrowind was horrific and frustrating. It was the very worst of RPG bollocks - "you've swung a sword but because of an invisible dice you missed". It was horrendous.

Dan Lawrence

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Re: Elder Scrolls V
« Reply #209 on: November 29, 2011, 09:15:47 am »
I played the shit out of Morrowind, modded the shit out of it and played all the expansions.

Skyrim is much better.

  • - The magic is tons better. Magic blew goats in Morrowind, a typical experience I recall was firing off a single damaging spell before pegging it to the door so you could transition outside to sleep so your mana recharged. Meanwhile potions were broken in the other direction in that it was pretty evident that you could game your way into invincibility by stacking effects. Then there was that 'ethereal' invisibility that allowed you to attack while remaining invisible, great idea guys. I broke the game for myself accidentally at one point by finding a ring that did that constantly. 
  • - The melee combat/archery is miles and miles ahead. The archery improved a lot in Oblivion but that is maintained in Skyrim. In Morrowind all this stuff was total disconnected dice roll managed balls.
  • - The world of Skyrim is more interesting. Yep, I said it. Morrowind's world was only actually interesting on paper and in the mind of the player as the game wasn't going to do much to help you along. Remember the tedious database conversation system? The lack of any 'personalities' outside the one or two in the main quest? Remember the featureless deserts and grey volcanic boredom zones? In fact the best part of Morrowind was the super cool Bloodmoon expansion and Skyrim is like more of that.
  • - The quests are light years beyond the drek that passed for objectives in Morrowind. Even after all that playtime I can barely recall anything that went on in the plot beyond the fact I was the Neverine and had to kill a big old bad in the volcano.
  • - All kinds of terrible secondary systems are gone/improved - what was lockpicking like in Morrowind? undoubtably it sucked. I recall the trading though which was a ridiculous dance of swapping for things you didn't want, waiting and guessing how much extra you could ask above the default for your useless pile of crap and it was crap. Most of the loot in Morrowind sucked, nothing more disappointing in getting to the end of the dungeon and finding in the 'sword of does barely any damage' or more commonly nothing at all.
  • - Then there were the terrible dungeons themselves. They usually had to compensate for their utter awfulness by being completely pitch black. Good luck if you didn't bring a stack of torches!

I could probably go on, but the point is that there is a huge amount of Morrowind nostalgia that likes to recall only the good parts like the city inside a giant crab, mushroom houses, levitating and the silt striders and forget all the rest of the shit that surrounded it. A lot of it was more acceptable at the time, especially in the context of the the stuff the game did that you couldn't get anywhere else, but it's not better than Skyrim today.

If someone had never played an Elder Scrolls game you wouldn't want to start them on Morrowind today they'd think you were an idiot for making them play such rubbish.