Size Five Games

Author Topic: Steam Greenlight  (Read 168 times)

Dan

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Steam Greenlight
« on: July 10, 2012, 10:10:26 am »
So, there was an indie Steam presentation in The London yesterday for this - basically, instead of repeatedly pestering the 8 men at Valve who have to sift through indie submissions and hope for the best, they're setting up a voting system whereby interesting/ unusual games get voted up and transcend into Steam.

So, at least there's now a transparent process where one simply didn't exist before. This has me very excited, since the worry that someone at Valve might just reject The Swindle and that's it isn't going to happen - I've got a good, strong chance of making enough noise to get it on Steam. And that's a HUGE relief.

It also means brillo things for the likes of Zomboid, Thomas Was Alone, etc. It's not a perfect system, and it'll still need human input, but it's WAY better than the current dark black void of silence.

thechicken

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Re: Steam Greenlight
« Reply #1 on: July 10, 2012, 06:07:45 pm »
http://www.merseyremakes.co.uk/gibber/2012/07/some-quick-thoughts-on-greenlight/

Here's Rob being typically clever on these sorts of things.


In all likelihood it will be brillo and great because Valve and they know what they're doing. On the other hand it does lend itself nicely to 'like my gamz pls' blogspam and also risk of pay for likes or whatever equivalent they do (in the same way people buy twitter followers or reddit upvotes').
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JohnArr

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Re: Steam Greenlight
« Reply #2 on: July 10, 2012, 06:51:30 pm »
This should be cool. Even if one title makes a lot of noise I assume it'll be skimmed of within a week (or month?) and then it's an even field again. It's not like Steam on it's own is your lottery jackpot either, your game has to be good enough to sell.

delve

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Re: Steam Greenlight
« Reply #3 on: July 13, 2012, 12:02:51 am »
Or hit the $2.99 price mark in a sale.
This man is a shit expert. He has a baby.
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